Ghost Of Tsushima 2.09 Patch Notes
These are the patch notes for Ghost of Tsushima, which also includes Ghost of Tsushima: Legends and Ghost of Tsushima: Iki Island. They describe what each patch (or update) inverse about the game.
Version [ ]
two.18 (4/12/2022) [ ]
Size: PS4: [annotation 1], PS5: one.913 GB[note 2] [1]
- Ghost of Tsushima: Legends
- Fixed a bug where a teammate's wellness could momentarily dip below zero, counting as a "decease" in Custom Mode and Raid Trials that occasionally prevented the Hidden Heart cosmetic from unlocking
- Added a PS4 Relieve Import button to Legends standalone builds (Transfer PS4 panel Salve). Be sure to click "Yes" on the Legends import prompt
- Shared Wounds no longer breaks Assassinator out of the Vanish skill
- Added a new Fill Party goal, Custom Mode - Perfect Completion. This will allow people looking to earn the Hidden Middle cosmetic to search for matches separately from those looking for a different Custom Mode experience
- Item adjustments:
- All Legendary Katanas proceeds Stance Master perks past default, including on stances unlocked via perks. If yous already have a Opinion Master perk unlocked, it volition be free to reroll to a new perk
- Legendary Charms can now whorl perks and properties previously limited to form sectional charms, if the Legendary Amuse is spring to the specified class.
- Significantly lowered resolve gains of Black Powder Bombs
- Skipping Stone Bow no longer generates extra resolve from the ricochet arrows
- Added Munitions perk to Caltrops and Demon Seeds
- Reduced the drop charge per unit of Black Powder Bombs, Flash Bombs, Burn down Arrows and Piercing Arrows dropped from the Munitions perk
- Melee Resolve Gain property maximum value increased to 25%
- Fire Damage belongings maximum value increased to twenty%
- Assassinate From Above Damage property maximum value increased to fifty%
- Samurai skill Deep Strikes increased to +25% Melee damage
- Fixed bug where Black Powder Bombs did not count for some Mastery Challenges
- Fixed a bug where Silver and Gilt Survival missions showed wrong mission modifiers
- Fixed a issues in Survival where a Ghost dying in the brief period subsequently the final wave, but before the scoreboard caused some missing rewards
- Fixed a very rare bug where the Legends tutorial was impossible to consummate
- Ghost of Tsushima single player
- Increased Silk inventory held by New Game Plus merchant
- Fixed dialogue and cutscene bug in single-player
two.17 (3/x/2022) [ ]
Size: PS4: 1.727 GB[note 1], PS5: 2.006 GB[note 2] [2]
- Added a new Custom Mode option to Platinum Survival. This allows players to enable up to four preset Difficulty Modifiers too as upward to three Nightmare hazards to be present in the match.
- This allows you to create your own custom Nightmare-style experience. Do you only desire hwachas? You can do that!
- Similar to Photo Mode, matchmaking is disabled for Custom Mode, but it can be selected as a new Fill Party goal.
- In response to some players request for an even college level of challenge, it'south also possible to enable all of the higher up in a single match. Just the strongest Legends will exist able to defeat every wave with all Difficulty Modifiers and hazards enabled, and all bonus objectives completed.
- Crafting Organization Updates
- When re-rolling a gear holding, Proceed Existing Property has been replaced with Increase Existing Property. This provides a path for getting maximum stat values on gear without relying on RNG.
- Revised property rerolls. Rerolled stats will never decrease in effectiveness.
- Added the ability to reroll locked perks and stats on 120 Ki gear for the additional cost of 1 Purified Gear Item per reroll.
- Other updates
- Added accessibility option Dark Flash Flop Effect. This changes the color of flash flop screen furnishings to black. (This option applies to both Legends and the single-player entrada)
- Changed hwacha behavior and then it won't immediately target players upon spawning
- Assassins are now less probable to be targeted by enemies in the center of a Chain Vanish streak
- Added a new Make full Political party goal: Purify Cursed Objects
- Fixed a bug causing some Feats to incorrectly unlock when completing a mission on Platinum instead of Nightmare
- Replaced wave 12 world mod in Blood & Steel with Toxic Clouds
- Fixed a rare consequence where world modifiers would fail to network
- Resolved an mistake message that would occasionally appear afterwards the conclusion of a match
- Localization fixes
ii.15 (2/8/2022) [ ]
Size: PS4: 1.827 GB[note i], PS5: two.106 GB[annotation 2] [iii]
- Ghost of Tsushima Director's Cut
- Repaired a Wind Shrine into the Forbidden Shrine, adding Seeker'due south Attire for Tadayori's Armor and the Sign of the Hunter headband. Done ahead of the release of Horizon: Forbidden Due west.
- Ghost of Tsushima: Legends
- Added a new Platinum difficulty level in Survival.
- Added Cake push to Social tab in break bill of fare. This will allow players to add anyone they have matched with in-game directly to the PlayStation's congenital-in blocklist to prevent matchmaking with that actor in the future.
- Addressed an issue that was causing brief stutters during gameplay.
2.14 (12/?/2021) [ ]
Size: PS4: ,[note 1] PS5: 2.017 GB[note two] [4]
- This patch includes bug fixes and detail adjustments for Ghost of Tsushima: Legends.
- Fixed a problems preventing Mists of Yagata from healing teammates correctly.
- Fixed a problems that sometimes prevented Hunter's Explosive Arrow or Staggering Arrow power from triggering correctly.
- Stock-still a bug that occasionally caused a stunlock if a thespian was attacked while holding a Bomb Pack.
- Added descriptions for weekly Nightmare modifiers.
- Kenji's Shared Brew and Healing Gourds with Resolve gains tin can now be used even while at full health.
- Fixed a bug preventing waypoints from appearing above the last remaining enemies in Legends Story missions.
- Fixed a bug causing Intimidating Counter to not bargain the correct amount of damage.
- Fixed a bug preventing players from un-muting themselves.
- Increase stagger harm done past Wind Stance against spear enemies.
ii.13 (11/9/2021) [ ]
Size: PS4: 644 MB,[note 1] [note 3] PS5: 378.2 MB[notation two] [v]
- Fixed a bug related to flop pack ammo in Ghost of Tsushima: Legends.
ii.12 (xi/5/2021) [ ]
Size: PS4: 1.583 GB,[note i] PS5: ane.894 GB[note 2] [6]
- In Survival and Rivals modes, enemy spawn points volition now be randomized and volition alter with each new match.
- Nevertheless, Nightmare Survival will maintain a fixed spawn pattern for the unabridged calendar week to create an fifty-fifty playing footing for the leaderboards.
- Nightmare Story now has a fixed spawn location for Gyozen's Roll and the Oni Chest each week.
- Fixed a bug in Survival and Rivals where waves could occasionally end spawning after all enemies were killed.
- Fixed a bug in Survival and Rivals where enemies could occasionally stop attacking.
- Added the power to matchmake to fill up empty slots to Nightmare Survival and Nightmare Story. (This may be removed in future patches depending on player feedback related to game balance.)
- Adjusted the Evidence Details screen in the Lobby to include both perks on equipped gear.
- Form Residual changes
- Assassin
- Increased the base of operations bump-off speed. Stealth attacks are now faster and quieter.
- Removed Experienced Assassin technique
- Replaced with a new technique, Deft Easily
- Adjusted the unlock order of some Assassin techniques.
- Adjusted targeting of Shadow Strike technique.
- Shadow Strike now scales slightly with Stealth Assail Damage
- While Shadow Strike is active, the Assassin will exist invisible to enemies.
- Hunter
- Staggering Arrow
- Reduced cooldown (From 55 seconds to 42 seconds)
- Spirit Archer
- Reduced cooldown (From 55 seconds to 42 seconds)
- Staggering Arrow
- Samurai
- Raging Flame
- Increased cooldown (From 36 seconds to fifty seconds)
- Reduced the amount of fire harm spread to nearby enemies when using Heavy Attacks
- Reduced duration (From 20 seconds to 11 seconds)
- Spirit Pull
- Increased duration (From xi seconds to 15 seconds)
- Explosive Blade
- Increased duration (From 11 seconds to 15 seconds)
- Fixed a bug where Explosive Blade would not trigger explosions in some cases
- Raging Flame
- Ronin
- (Note: Despite the Particular Adjustment beneath limiting Samurai and Assassin classes to a maximum of 6 concussion bombs, the Ronin will still maintain a maximum of 12 concussion bombs.)
- Item adjustments
- Canteen of Liquid Courage
- Decreased maximum resolve gain from three to ii
- Weightless Spirit
- Drastically increased reload speed
- Increased draw speed
- Increased arrow velocity
- Increased maximum Fire Arrow count
- Bomb Pack and Forbidden Medicine
- When equipped on Samurai and Assassinator, reduced the full concussion bomb ammo count (From 12 bombs to 6 bombs)
- The Mist of Yagata
- Increased the healing effect
- Magma Flop
- Fixed a bug affecting Magma Bomb elapsing when used alongside Fume Flop.
- No longer knocks down enemies defenseless in the boom
- Additional issues fixes
- Stock-still a bug in Rivals where players could get through the starting gate before the match started
- Fixed an issue where players using the standalone version of Legends would encounter an error if they had Director'due south Cut save information.
two.11 (9/29/2021) [ ]
Size: PS4: one.858 GB,[note ane] PS5: 2.158 GB[note 2] [seven]
- Adds UI to track Common Courtesy bays progress
- Fixes Remote Play touchpad gestures
- Boosts The Trials of Iyo rewards
- Restores NG+ cosmetics missing in Legends for some users
- Problems fixes and adjustments
two.x (nine/16/2021) [ ]
Size: PS4: ane.697 GB,[annotation 1] File size noted on a N American PlayStation 5.[notation 2] [8]
- Fixes a bug with Samurai Clan Armor loadouts
- Adds option to learn silk from NG+ merchant
- Removes requirement of completing Retelling Legends to Uta for the Mutual Courtesy bays
- Boosted problems fixes and adjustments
2.09 (9/5/2021) [ ]
Size: PS4: 1.052 GB,[note 1] PS5: one.726 GB[note 2] [note 2] [9]
- Fixes a crash some users were experiencing
- Resolves an issue with Iki lighthouses
- Includes adjustments for matchmaking in Legends
2.08 (9/2/2021) [ ]
Size: PS4: ane.678 GB,[note one] PS5: 2.019 GB[note 2] [10]
- Improves the load time for viewing cosmetics in menus on PS5
- Restores color button prompts
- Various Legends adjustments
- Additional bug fixes.
2.07 (8/28/2021) [ ]
Size: PS4: ane.936 GB,[note one] PS5: 2.370 GB[note 2] [11]
- Restored missing Fundoshi for some New Game+ players who had lost access to information technology.
- Addressed an result where replayed missions would not grant the proper rewards until the game was reloaded.
- Addressed an outcome where some supply boxes could be restocked upon checkpoint reload.
- Addressed an issue where giving the hut builder supplies and so skipping the cutscene would still take the supplies but not consummate the objective.
- Addressed an upshot where players were non able to join in-progress Legends Survival matches via matchmaking.
- Reduced the length of haptic feedback when fast traveling
- Addressed some issues related to Action Cards.
- Addressed an upshot with Legends leaderboards visibility.
- Various UI improvements, bug and crash fixes.
two.06 (8/23/2021) [ ]
Size: PS4: 102.7 MB,[note i]PS5: 206.4 MB[note 2] [12]
- Addresses an issue where players were able to arrive on Iki Island wearing the Sakai Clan Armor and were unable to progress.
ii.05 (8/21/2021) [ ]
Size: PS4: 100.6 MB,[note i] PS5: 205.six MB[note 2] [13]
- Addresses a crash that a few users were experiencing.
two.00—2.04 ("day one Director's Cut patch", eight/19/2021) [ ]
Size: 18.855 GB[note 1]
- Ghost of Tsushima: Iki Island story expansion
- New option for target lock-on during gainsay
- Accessibility options for controller remapping
- General bug fixes
- General UI tweaks and updates, including black-and-white button prompts and updated Charm icons[notation four]
i.20 (2/iv/2021) [ ]
Size: 683.3 MB[note 1]
- Minor bug fixes.
1.19 (ane/23/2021) [ ]
Size: 306.0 MB[note 1] [fourteen]
- Addresses contempo crashes in Survival missions in Ghost of Tsushima: Legends.
- Minor bug fixes.
1.18 (12/18/2020) [ ]
Size: 886.ix MB[note 1] [15]
- Small-scale bug fixes.
- New "Fill up Party" option for Gold and Nightmare Survival missions, Nightmare Story missions, and all 3 chapters of "The Tale of Iyo" Raid.
- Includes options such as specific goals like Complete all Bonus Objectives, Complete story missions without getting wounded, etc.
- Detect players just with microphones enabled
- Party ownership
1.17 (12/5/2020) [ ]
Size: 830.7 MB[annotation 1] [16]
- Issues fixes.
- Improvements to network stability and Legends multiplayer mode.
1.16 (11/eighteen/2020) [ ]
Size: 100MB-1GB[note five] [17]
- Adjustments to Resolve gains in Ghost of Tsushima: Legends.
- Fixes an event with melee and ranged Resolve gain perks.
- Improvements to various Legends bug and crash fixes are too included.
1.15 (eleven/vii/2020) [ ]
Size: 1.063 GB[18]
- Adjusted gear drops in Nightmare Story missions and The Tale of Iyo chapters and so Ki 105 gear is more than probable to drop for players 105 and above.
- Various Legends bug fixes, including disconnects for some users, have also been improved.
[ ]
Size: 1.060 GB[19]
- Bug fixes for Legends
- Legends Raid ane launch
[ ]
Size: three.139 GB[20]
- Resolved a bug causing frequent Network Error pop-ups
- Resolved a bug preventing the Platinum Trophy armor dye from appearing in New Game+
- Resolved a problems that caused some users to become stuck in the Legends tutorial
- Added support for PlayStation™ Network "Players Met" functionality to Legends
- Various bug and crash fixes
1.12 (Legends and NG+ release, 10/16/2020) [ ]
Size: eight.987 GB[21]
- Custom gear loadouts
- Time played counter
- New Game+
- New horse
- Mysterious new merchant, new dyes
- Powerful new Charms
- New trophies
- Ghost of Tsushima: Legends
- 4-player survival missions
- 2-histrion story missions
- Post-launch raid
- 4 unique classes
- New Legends cosmetics
- Legends photograph manner
i.07 (eight/xix/2020) [ ]
Size: 872.5 MB[note 1] [22]
- New selection to increase stick tolerance
- Additional bug fixes
1.06 (8/5/2020) [ ]
Size: ane.316 GB[annotation 1] [23]
- Traveler'southward Attire updates
- The Traveler's Attire has been enhanced to add new visual and audio cues hinting at nearby collectibles. These cues can replace or broaden controller vibration in order to offer a meliorate, more accessible experience.
- Text
- Expanded Big Text accessibility option to likewise include additional prompts and objective text
- Problems Fixes
- Addressed a bug where users could encounter a black screen preventing progress in certain tales
- Addressed a problems where users could become stuck in some Yarikawa tales
- Additional issues and crash fixes
1.05 (7/27/2020) [ ]
Size: 2.781 GB[note ane] [24]
- New difficulty level: Lethal
- Enemy weapons are more than deadly, simply Jin's katana is also more mortiferous
- Enemies are more ambitious in combat
- Enemies find you faster
- Tighter Parry and Dodge windows
- New accessibility option: Lower Intensity Combat - Lower intensity mode is meant to maintain the middle and feel of Ghost of Tsushima combat while relaxing several timing-specific elements. Gainsay is less intense, giving you more time to react. Stealth settings are more forgiving, and enemies take longer to find you.
- Most enemy attacks which are normally unblockable become blockable when Lower Intensity is enabled. Blocking with
will keep y'all condom from more attacks than standard gainsay, though some attacks must still be dodged. - Enemies interruption off their attack combos afterwards damaging you lot, giving you a gamble to recover before the adjacent wave of attacks. In addition, your heavy attacks will interrupt attacks from Brutes, giving you another fashion to end their combos.
- Enemies will not attack yous while you're using Resolve to heal
- Enemy awareness builds more slowly, giving you more time to recover later being spotted
- Most enemy attacks which are normally unblockable become blockable when Lower Intensity is enabled. Blocking with
- Text changes
- Big Text selection: Increases text size of subtitles, mission objectives and interact prompts by 150% when enabled
- Added option to plough speaker name off when subtitles are enabled
- New subtitle text colour options in addition to white: Yellow, Bluish, Cherry, Green
- Additional bug fixes
1.01—1.04 ("day one patch", 7/17/2020) [ ]
Size: viii GB[note six]
- Various localization fixes (1.01—one.03)
- Other problems fixes (1.01—1.03)[25] [26] [27]
- General bug fixes and improvements (1.04)[28]
References and Notes [ ]
References [ ]
|
Notes [ ]
- ↑ 1.00 1.01 i.02 i.03 1.04 1.05 one.06 1.07 i.08 ane.09 i.10 1.eleven 1.12 ane.thirteen i.fourteen 1.xv 1.16 one.17 1.18 1.19 ane.twenty File size noted on a North American PlayStation four Pro.
- ↑ two.00 two.01 2.02 ii.03 2.04 2.05 2.06 2.07 2.08 2.09 2.10 2.xi two.12 2.13 File size noted on a North American PlayStation five.
- ↑ Approximate file size; total size for patches 2.12 and 2.13 was two.230 GB.
- ↑ Non listed officially in patch notes, but observed through gameplay
- ↑ The exact size of this patch is unknown.
- ↑ File size varies depending on region.
USA: 8 GB
Europe: xi.three GB
Asia: 5.5 GB
Source: https://ghostoftsushima.fandom.com/wiki/Patch_notes

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